Techniqueadvanced
Ray differentials
Also called ray footprints.
Track how neighbouring rays spread to estimate texture filter footprints.
Track how neighbouring rays spread to estimate texture filter footprints.
About this page
The build computes these levels from the evidence in the repository. Each row says what the next level needs. Read what the levels mean.
| Ladder | Level | What the next level needs |
|---|---|---|
| Human proof | H0 no proof |
|
| Lean | L0 no Lean part |
|
| Visual | V0 none |
|
| Writing | W0 stub |
|
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