Conceptcore
Ray coherence
Also called spatial coherence of rays.
Nearby rays tend to traverse and hit the same nodes and primitives.
Nearby rays tend to traverse and hit the same nodes and primitives.
About this page
The build computes these levels from the evidence in the repository. Each row says what the next level needs. Read what the levels mean.
| Ladder | Level | What the next level needs |
|---|---|---|
| Human proof | H0 no proof |
|
| Lean | L0 no Lean part |
|
| Visual | V0 none |
|
| Writing | W0 stub |
|
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