Problemcore
Hidden-surface removal
Also called visible-surface determination, visibility determination.
Determine which parts of a 3D scene are visible from the viewpoint.
Determine which parts of a 3D scene are visible from the viewpoint.
About this page
The build computes these levels from the evidence in the repository. Each row says what the next level needs. Read what the levels mean.
| Ladder | Level | What the next level needs |
|---|---|---|
| Human proof | H0 no proof |
|
| Lean | L0 no Lean part |
|
| Visual | V0 none |
|
| Writing | W0 stub |
|
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