Data structurecore
Bounding volume hierarchy
Also called BVH.
Tree of bounding volumes over primitives, used for ray tracing and collision detection.
Tree of bounding volumes over primitives, used for ray tracing and collision detection.
About this page
The build computes these levels from the evidence in the repository. Each row says what the next level needs. Read what the levels mean.
| Ladder | Level | What the next level needs |
|---|---|---|
| Human proof | H0 no proof |
|
| Lean | L0 no Lean part |
|
| Visual | V0 none |
|
| Writing | W0 stub |
|
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